• Weza Interactive's Mission To Become Africa's Success Story

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  • Kenyan developer George Ahere on how local culture inspired debut title Mzito and his plans to raise the continent's profile in the global games market

    With the barriers to development lower than ever, anyone in the world can make video games. As a result, fresh talent is emerging from many previously overlooked markets - and they're bringing their culture with them.

    A prime example is Weza Interactive Entertainment, a Kenya-based games developer that special...

  • I Went From Rural Nigeria To An MIT-backed Startup -- With A Nokia Phone

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  • Editors Note : Elvis Chidera is a developer at dot Learn in Lagos, a startup which builds educational apps for students in emerging markets. The opinions in this article belong to the author.

    (CNN)I'm a 19-year-old developer at an MIT-backed startup called dot Learn in Lagos, living in the bustle of Nigeria's largest city. But until recently my life was quite different.

    Just a few years ago, I was living in rural southeastern Nigeria and had nothing but a basic No...

  • The Ugandan Knuckles, 'do You Know De Wey' Meme Explained

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  • Fans of Sonic The Hedgehog are well acquainted with Knuckles, the red echidna made popular through a series of video games produced by Sega.

    Recently, the character has taken on a whole new persona online in the form of Ugandan Knuckles.

    Not only has the character morphed into its own meme, complete with catchphrase, it has devolved into an unfortunate fixture of Internet memes — a troll that harasses other online players and spews racist phrases.


  • Violent Video Games Have No Influence On Players' Behavior, New Study Claims

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  • According to a new study by researchers at the University of York, there is no evidence that video games make players more violent and otherwise increase aggression.

    Basically, the team set out to discover whether realistically violent video games can be directly linked to violent and anti-social behavior in humans. In psychology, this idea is known as priming and argues that "exposing players to concepts, such as violence in a game, makes those concepts easier to use in 'real lif...

  • E-Sports Officially Arrives In Japan, Home Of Game Giants

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  • A crowd cheers, banging on balloons, in front of glitzy stages, each with a giant screen. The rising stars at the sprawling Makuhari Messe hall are the quietly seated men in hoodies and T-shirts, with names like Noppi and Refresh, jiggling on buttons and grimacing at screens.

    E-sports has officially arrived in Japan.

    Although Japan is home to video game giants like Nintendo, Sony and Bandai Namco, massive game fans as well as individual star game players, it's surprisin...